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Text Box Counts

PostPosted: 18 Apr 2014, 15:59
by Balls Out
Found a google doc the other day that I made a long time ago.

It counts the number of text boxes in both U and J version.

Thought I would leave it here.

Maybe if someone could time the scroll of a box in each version they could come up with some time difference b/w versions using this...IDK

If not, at least we still have biny CheekyBrew CheekyBrew CheekyBrew

https://docs.google.com/spreadsheet/ccc ... sp=sharing

Re: Text Box Counts

PostPosted: 18 Apr 2014, 16:07
by sicko
ok im on the job..... here i go... timing everything.... beeep... beep... beep... beep..... according to my calculations fuzzyness is a scrub

Re: Text Box Counts

PostPosted: 18 Apr 2014, 17:59
by BebopBandit
lmao

Re: Text Box Counts

PostPosted: 19 Apr 2014, 18:42
by Noizeeh
lmaooo

Re: Text Box Counts

PostPosted: 20 Apr 2014, 03:03
by HYassin27
Sadly not all tet boxes are the same some lag more than others and shit

Re: Text Box Counts

PostPosted: 24 Apr 2014, 14:36
by BreeSR
loool

Re: Text Box Counts

PostPosted: 25 Apr 2014, 21:30
by Zack7Cloud
lol

Re: Text Box Counts

PostPosted: 25 Apr 2014, 22:05
by caivs
Shredwot is starting to tas all textboxes. It won't account for lag obviously but it would still be nice to know.

Re: Text Box Counts

PostPosted: 26 Apr 2014, 08:26
by hellool
shoutouts to shredwot for his epic timing. here are the results
https://docs.google.com/spreadsheets/d/ ... edit#gid=0

Re: Text Box Counts

PostPosted: 27 Apr 2014, 05:37
by SimplyN64
pretty interesting. thank you a lot for this shredwot. we finally know how much time the japanese version of super mario sixy four on nintendo sixy four console is compared to n64-u