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Super Mario Galaxy 2

PostPosted: 17 Apr 2014, 19:00
by HYassin27
I speedrunned this game for 2 weeks. But I practiced a lot and I think I can help out.
It's fun to speedrun but some stars are incredibly gay and will make you want to smash your Wii plus it's very long

Re: Super Mario Galaxy 2

PostPosted: 17 Apr 2014, 21:14
by MiracleTea
game too long ; ;

Re: Super Mario Galaxy 2

PostPosted: 17 Apr 2014, 21:22
by BreeSR
I loved to casual this game, but speedrunning is not my thing with this game. Too hard'n wierd. simChomp

Re: Super Mario Galaxy 2

PostPosted: 19 Apr 2014, 00:43
by HYassin27
BreeSR wrote:I loved to casual this game, but speedrunning is not my thing with this game. Too hard'n wierd. simChomp


Ya if you think 120 in sm64 is hard this is on a whole different level. And if you fail you are going to just lose like 5 secs or something it could be minutes lost.

Re: Super Mario Galaxy 2

PostPosted: 19 Apr 2014, 05:18
by sicko
HYassin27 wrote:
BreeSR wrote:I loved to casual this game, but speedrunning is not my thing with this game. Too hard'n wierd. simChomp


Ya if you think 120 in sm64 is hard this is on a whole different level. And if you fail you are going to just lose like 5 secs or something it could be minutes lost.

That's really weird to say considering you only played smg2 for 2 weeks... lol nice experience.

Re: Super Mario Galaxy 2

PostPosted: 19 Apr 2014, 05:51
by BebopBandit
I think that's a fucking dunk.

Re: Super Mario Galaxy 2

PostPosted: 19 Apr 2014, 06:06
by Shredwot
sicko wrote:
HYassin27 wrote:
BreeSR wrote:I loved to casual this game, but speedrunning is not my thing with this game. Too hard'n wierd. simChomp


Ya if you think 120 in sm64 is hard this is on a whole different level. And if you fail you are going to just lose like 5 secs or something it could be minutes lost.

That's really weird to say considering you only played smg2 for 2 weeks... lol nice experience.

For a speedrunner 2 weeks is an ideal time to get an understanding/experience from a game. We have it bad though, most stream watchers understand the game they watch within 10-20 minutes

Re: Super Mario Galaxy 2

PostPosted: 20 Apr 2014, 02:51
by HYassin27
sicko wrote:
HYassin27 wrote:
BreeSR wrote:I loved to casual this game, but speedrunning is not my thing with this game. Too hard'n wierd. simChomp


Ya if you think 120 in sm64 is hard this is on a whole different level. And if you fail you are going to just lose like 5 secs or something it could be minutes lost.

That's really weird to say considering you only played smg2 for 2 weeks... lol nice experience.


I know you love SM64 and want to make it seem hard, that is why you are our leader, but what I am saying is all facts dying in SMG2 will set you back minutes.

Re: Super Mario Galaxy 2

PostPosted: 20 Apr 2014, 02:53
by HYassin27
For a speedrunner 2 weeks is an ideal time to get an understanding/experience from a game. We have it bad though, most stream watchers understand the game they watch within 10-20 minutes - Shred

Ya I wasn't fucking around for those 2 weeks either, I was playing like all day and doing runs and I got pretty good at some hard tricks people that have played for months still can't do.

Re: Super Mario Galaxy 2

PostPosted: 20 Apr 2014, 02:56
by HYassin27
MiracleTea wrote:game too long ; ;


Ya but some people actually enjoy very long speedruns, for me I don't really mind either