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Lobby Movement Time Chart

PostPosted: 03 Dec 2014, 02:09
by SpectreXS
Something simple that no one has done before (if they had, lol, then why do people even wonder about "which 120 route has better castle movement") but that can put an end to the optimal route question once and for all (non LBLJ).
Individual comparisons for each route are irrelevant as long as you have this thing. Knowing how much time you lose/gain by lobby movement becomes basically a math problem.

The video I made and times I wrote are >>>NOT<<< optimized at all. I made them for myself as a reference when comparing routes, and as a "model" if anyone/group of people want to compile the sick lobby movement strats and make an improved version of this chart.
Segments were made using two frames off of the first movement one and last one that mario isn't touching the door.
EDIT: The chart is how much it takes from (line) to (column). Mirror and impossible (DW->UP) times are "0.000"

[youtube]https://www.youtube.com/watch?v=FZ9Ac_5PBwQ[/youtube]
https://www.youtube.com/watch?v=FZ9Ac_5PBwQ

I put the chart as a image at the start of the video... sorry, I'm ridiculously illiterate on html or whatever so I can't space this correctly >_< here it is anyway just because why the hell not. Looks better in notepad with "tab" spaces
. . . . . BOB . . CCM . . DW . . .WF . . .JRB . . Slide . . UP . . .BAS
mid-> 2.769 - 2.135 - 2.903 - 2.269 - 2.436 - 3.136 - 2.035 - 1.835
BOB-> 0.000 - 1.335 - 1.568 - 3.670 - 4.404 - 3.437 - 2.469 - 1.502
CCM-> 1.201 -0.000 - 2.269 - 3.203 - 3.904 - 4.104 - 3.170 - 0.934
DW--> 1.235 - 1.602 - 0.000 - 3.237 - 3.804 - 2.870 - 0.000 - 1.468
WF--> 3.904 - 3.303 - 4.037 - 0.000 - 1.401 - 2.202 - 3.070 - 0.868
JRB-> 3.871 - 3.303 - 4.271 - 1.435 - 0.000 - 1.735 - 3.036 - 1.635
min. 4middle(BAS,BAS,Slide,Slide/WC), 2BOB, 1CCM, 1DW, 1WF, 1JRB, 1to UP, 2to slide, 2to BAS

Even with that will people still use routes just based on level preferences? Obviously. But you can at least eliminate the shit movement ones and know the time differences.
Didn't even do "to middle" (with lobby light on) timings, if someone wants to do wingcap after non-slide. Cause that's just dumb. FrankerZ pc.

Re: Lobby Movement Time Chart

PostPosted: 04 Dec 2014, 07:10
by SpectreXS
Fucked around with the CCM late route (standard 1st basement, of SSL/HMC/LLL then vanish) to see the best lobby order. Guess what, the route everyone has been using is the fastest one (lelelel). But don't even think about doing Dark World early.
Calculated the total lobby movement time for every single combination of the 3 levels + dw, using the numbers of my chart. Then used a little formula of mine to get the optimal slide points. (BOB is never the first stage bcos wingcap).

The final line of each paragraph is the actual level order. All of them start with BOB(1), ending going to the basement.


~ ~ ~ ~ ~ Route (C) WF,JRB,BOB
~ ~ ~ ~ ~ CCM in between basements = +5.104
~ ~ ~ ~ ~ CCM before up = +7.140

WF-DW-JRB-BOB 16884
+ JRB-S-BOB 0.633
+ WF-S-DW 1.068
WF-S-DW-JRB-S-BOB = 18.585

WF-JRB-DW-BOB 12079
+ JRB-S-DW 0.367
+ -S-WF 2.670
S-WF-JRB-S-DW-BOB = 15.116

WF-JRB-BOB-DW
+ JRB-S-BOB 0.633
+ -S-WF 2.670
S-WF-JRB-S-BOB-DW = 15.281


WF-DW-BOB-JRB 14981
+ WF-S-DW 1.068
+ BOB-S-JRB 1.469
WF-S-DW-BOB-S-JRB = 17.518

WF-BOB-DW-JRB 14581
+ WF-S-BOB 1.067
+ DW-S-JRB 1.502
WF-S-BOB-DW-S-JRB = 17.150

WF-BOB-JRB-DW 17117
+ JRB-S-DW 0.367
+ WF-S-BOB 1.067
WF-S-BOB-JRB-S-DW = 18.551

JRB-DW-WF-BOB 17318
+ JRB-S-DW 0.367
+ WF-S-BOB 1.067
JRB-S-DW-WF-S-BOB = 18.752

JRB-DW-BOB-WF 14448
+ JRB-S-DW 0.367
+ -S-JRB 1.469
S-JRB-S-DW-BOB-WF = 16.284

JRB-WF-DW-BOB 12613
+ WF-S-DW 1.068
+ -S-JRB 1.469
S-JRB-WF-S-DW-BOB = 15.150

JRB-WF-BOB-DW 12779
+ WF-S-BOB 1.067
+ -S-JRB 1.469
S-JRB-WF-S-BOB-DW = 15.315


JRB-BOB-DW-WF 13948
+ JRB-S-BOB 0.633
+ -S-JRB 1.469
S-JRB-S-BOB-DW-WF = 16.050

JRB-BOB-WF-DW 17450
+ JRB-S-BOB 0.633
+ WF-S-DW 1.068
JRB-S-BOB-WF-S-DW = 19.151