JP vs. US on Mupen64
Posted: 26 Apr 2014, 03:13
ARE YOU A MARIO RUNNER? DO YOU HAVE SHITTY VIEWERS? THIS THREAD OFFERS AN APPROXIMATE ANSWER TO THE AGE OLD QUESTION: "Why are you playing on Chinese version?"
SO basically I went ahead and frame by frame timed each textbox for SM64 J and U on Mupen64 as I wanted to remove the variability of lag (although J seemed laggy as fuck).
I had also timed the differences between the 2 stars in both versions, them being the JRB cannon shot and Penguin star.
On top of that I also had to add in the 2.7s advantage J has in the intro aswell as the SSL secrets pause that J has to do which we approximated to be around 1.5 seconds (could be more/less who cares).
Big EDIT: Overall it shows that J is faster by about 2.60 seconds, yay... literally the intro faster than U
(Spreadsheet, ignore most values, the meat is at the bottom in red)
https://docs.google.com/spreadsheets/d/ ... UOhuSpM7lY
SO basically I went ahead and frame by frame timed each textbox for SM64 J and U on Mupen64 as I wanted to remove the variability of lag (although J seemed laggy as fuck).
I had also timed the differences between the 2 stars in both versions, them being the JRB cannon shot and Penguin star.
On top of that I also had to add in the 2.7s advantage J has in the intro aswell as the SSL secrets pause that J has to do which we approximated to be around 1.5 seconds (could be more/less who cares).
Big EDIT: Overall it shows that J is faster by about 2.60 seconds, yay... literally the intro faster than U
(Spreadsheet, ignore most values, the meat is at the bottom in red)
https://docs.google.com/spreadsheets/d/ ... UOhuSpM7lY