Text Box Counts

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Text Box Counts

Postby Balls Out » 18 Apr 2014, 15:59

Found a google doc the other day that I made a long time ago.

It counts the number of text boxes in both U and J version.

Thought I would leave it here.

Maybe if someone could time the scroll of a box in each version they could come up with some time difference b/w versions using this...IDK

If not, at least we still have biny CheekyBrew CheekyBrew CheekyBrew

https://docs.google.com/spreadsheet/ccc ... sp=sharing
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Re: Text Box Counts

Postby sicko » 18 Apr 2014, 16:07

ok im on the job..... here i go... timing everything.... beeep... beep... beep... beep..... according to my calculations fuzzyness is a scrub
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Re: Text Box Counts

Postby BebopBandit » 18 Apr 2014, 17:59

lmao
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Re: Text Box Counts

Postby Noizeeh » 19 Apr 2014, 18:42

lmaooo
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Re: Text Box Counts

Postby HYassin27 » 20 Apr 2014, 03:03

Sadly not all tet boxes are the same some lag more than others and shit
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Re: Text Box Counts

Postby BreeSR » 24 Apr 2014, 14:36

loool
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Re: Text Box Counts

Postby Zack7Cloud » 25 Apr 2014, 21:30

lol
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Re: Text Box Counts

Postby caivs » 25 Apr 2014, 22:05

Shredwot is starting to tas all textboxes. It won't account for lag obviously but it would still be nice to know.
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Re: Text Box Counts

Postby hellool » 26 Apr 2014, 08:26

shoutouts to shredwot for his epic timing. here are the results
https://docs.google.com/spreadsheets/d/ ... edit#gid=0
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Re: Text Box Counts

Postby SimplyN64 » 27 Apr 2014, 05:37

pretty interesting. thank you a lot for this shredwot. we finally know how much time the japanese version of super mario sixy four on nintendo sixy four console is compared to n64-u
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