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by Kyman » 20 Apr 2015, 04:10
abitalive wrote:Soft Reset (A+B+Z+Start) (JP)
D0339C30 00F0
81339EC8 0004
D0339C30 00F0
81339ED8 0101
This didn't work for me, also is there a way to modify the buttom combination?
(Maybe it didn't work because I have start mapped to save state? I'll test later)
ur now aware of ur own breathing pattern and are going to breathe manually for the next 5-10 mins until this gets out of ur mind ROFL
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Kyman
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by Kyman » 23 Apr 2015, 02:50
This code alters the layout and position of the timer as shown, also disabling the lives completely and the TIME ' and " from the timer. Ignore the first line if you already have the hide timer text code.
SM64-J
- Code: Select all
812E2B14 2400
812E2B26 000F
812E2B2A 00D2
812E2B3E 0021
812E2B42 00D2
812E2B56 003F
812E2B5A 00D2
812E2BA4 2400
812E2BB8 2400
812E2EA0 2400
SM64-U
- Code: Select all
later
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CustomizationHuge thanks to BitAlive for all of these addresses! All the stuff you could ever need for this code can be found here:
http://pastebin.com/zdevWrHpNotes:- Haven't tested any of this on US myself, should be able to do the 1370 hex convert but I don't have time atm, i'll edit later
- Timer elements are measured from the bottom of the screen, while the other normal HUD elements are measured from the top
- I'm a noob at GS stuff but this was fun to look into and I learned some things and I hope you enjoy this code
ur now aware of ur own breathing pattern and are going to breathe manually for the next 5-10 mins until this gets out of ur mind ROFL
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Kyman
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- Posts: 78
- Joined: 02 Dec 2013, 23:16
- Location: canda
by sicko » 28 Apr 2015, 07:39
You guys are awesome
n64 yo
70 star: 51:42
120 star: 1:49:27
lmAO
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sicko
- The Leader
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by abitalive » 29 Apr 2015, 14:45
We've just launched a new resource for GameShark practice codes at
https://sites.google.com/site/sm64gameshark/.
Kyman wrote:abitalive wrote:Soft Reset (A+B+Z+Start) (JP)
D0339C30 00F0
81339EC8 0004
D0339C30 00F0
81339ED8 0101
This didn't work for me, also is there a way to modify the buttom combination?
(Maybe it didn't work because I have start mapped to save state? I'll test later)
This turned out to be caused by a GameShark bug and the code has since been fixed.
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abitalive
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- Joined: 28 May 2014, 12:31
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by bhpirkle » 13 May 2015, 22:43
That google site is freaking awesome
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bhpirkle
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by dial » 20 Jun 2015, 12:49
- Code: Select all
1UP Mushroom is instant death (Deadly mushroom)
812F3CA0 A1C0
812F3CA2 00AE
I've tried for a few hours now trying to convert the above code for the Japanese version by finding the difference between a US and JP code and applying the difference. I've tried a far few possibilities but haven't found the right one. The closest result I got was the following which freezes the game when you touch a 1UP.
- Code: Select all
812F2BFC A1C0
812F2BFE 00AE
Anyone with more experience able to work it out?
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dial
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by abitalive » 24 Jun 2015, 09:47
dial wrote:Anyone with more experience able to work it out?
Here you go.
1UP mushroom is instant death (Deadly mushroom) (JP)
812F2C10 A1C0
812F2C12 00AE
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abitalive
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- Joined: 28 May 2014, 12:31
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